B/ =Breadman (Friend Tekken Streamer)
*Differentiation takes place when two speak and overlap That was a nice parry, but is was blocked I guess 9ra(Gura) is just using the jab only,
since there is no punish for the jab when it’s parried Well Gura just made use of the nice side step Lili has D/ and he got hit while making use of side step
B/ That’s right, I don’t think the Kick was Chikurin meant to counter the kick,
but a lucky kick happened because of too much side step Well side stepping too much makes one to be vulnerable to such homing moves,
and that’s the time when Lili becomes difficult to play the game However, Gura is such a good player when it comes to such situation like so,
he gets out from the pressure with nice timing jab and 1,2 D/ I guess Chikurin kinda figured out what Gura is doing
B/ that’s right, he keeps preventing Gura’s side steps D/ I guess it’s going to be a difficult combo since there is a wall on the side
B/ but it was a nice combo!
D/ I see such detail from it, he gave more damage than expected by stomping Can he finish it..?
oh little HP is gonna be left I think, and he didn’t use his rage! Wow, that was a brave low kick Chikurin must have thought that
he cannot get Lili completely down by the Rage Arts,
so he used a combo that’s good for later situation
However, Gura cut is off nicely Maaan, he hit the jab, but why?? B/ The Hooking Heel is too slow to counter hit!
D/ Most moves after a jab hit may be a counter, but it’s too slow!
B/ yeah, it’s about a 20f move! df 1, and Fu-sion! another df 1, and wow
nice side step cut off! Punished, any chance? x 2
WOW I believe Chikurin knows well about the exact time when Gura uses Hooking Heel, and he is well countering Lili using such moves like b 1+2,
and Gura should be more careful about it! The throw worked, and any other? Well I guess Gura’s trying to counter Chikurin from getting into him,
and keeps poking the stand still Hop Kick D/ That’s right
B/ and the throw worked twice Just a little bit more damage is needed, like df 1 or d 3 D/ Perfect Dodge
B/ Gura said it in his stream that
“Left Side Step Crouch Guard blocks most of Leroy’s moves” That’s right, since Flying Wheel may be dodged by left side steps,
and any other lower moves like d 2,4 can be blocked by crouching,
so it’s basically like facing Devil Jin Ah, low high~ D/ But you cannot dodge the low high using that technique
B/ Absolutely yes, low high should be dodged by right side steps! haha It’s gonna be a big trouble if he keeps left side stepping only,
and the 1,1,1+2,1~ One last hit! B/ Rage Drive, and he’s plus!
D/ He now has to use the wall bound move,
but he’s dead when it’s blocked! Ahhh, I said he’s dead when it’s blocked!! What’s so good about Chikurin’s Leroy?
He counter hits the opponent with 1,1,1+2,1 so well,
whenever they get in B/ Also, the low attacks of Lili are quite slow,
and he has to care about the b 1+2 of Leroy too!
D/ Yeah, the b 1+2, and 1,1,1+2,1.. D/ Since Leroy has 10f and 12f moves that are meant to use for counters
B/ and the damage of 1,1,1+2,1 is over 40!
LOL D/ Well normal moves like 1,1,2 of Mishima don’t even deal that much damage
B/ 20 is big enough for them, but it’s different for Leroy!
LOL B/D/ It’s Twice x 2 B/ It even makes a wall combo chance when counter hit at wall!
D/ That’s right, and a guaranteed attack follows when hit “near” the wall, and that’s insane! He keeps using the b 1+2 and Chikurin is now well cutting off Lili’s left side step,
since he sees it too often The 2nd hit counter… oh, no Well the 2nd hit of the front knee is also a big balance problem,
since it gets into the stance and it’s hard for the opponent to expect what is next! D/ Be careful of the b 1+2!
B/ Delaying the 2nd hit may lead to stance pressure after a counter hit as well and you know, the df 1 of Leroy has a large hit box than it looks,
It’s really difficult to dodge it by side steps Most characters normally use homing move.. wait what??? Da fuq the df 1 hit Lili from the behind!!
Is that a Photon Canon or a merry-go-around??? That is not how Tekken should meant to be! B/ The stick!
D/ Plus frame, and is it gonna be the end? It’s 2:0, Chikurin getting the set score again D/ and not moving after blocking Leroy’s attack
makes oneself to suffer the following mix ups right?
B/ that’s right, that’s a perfect mix up! The low sweep I don’t think the low sweep is a good choice,
since Chikurin may also use the b 1+2 right after he blocks Lili’s jab to counter hit! and he can deal even more dama…
the 1,1,1+2,1 again!! The Combo! WOW The Fu-sion(db 1,4) move is not dodging the upper hits
after few frames when it is used,
it is a move that happens as a perfect crouching status So Leroy does’t have to care about the opponent’s df 1 and jab pressure,
he just needs to use the db 1,4 and Hell Sweep followed by! Even the wall bound move gets a plus 1f when blocked,
and the df 1 follows the right side step perfectly! D/ Well most df 1 moves follows the right side step of the opponent,
but a Lili with such decent movements dodge them!
B/ That’s right, she can dodge it D/ but Leroy hits it even from the behind
B/ Yeah, you saw the camera angle turning behind
yet Leory still hitting Lili with df 1 right?
D/ Yeah x 2 That’s a crazy middle move, and the only way to dodge it is the left side step!
However, Leroy has so many moves that follow left side steps too D/ Such as Flying Wheel!
B/ ahhh, the b 1+2! D/ Ah…..
B/ “I’m at -9f status, but I’m still gonna use b 1+2” D/ the wall bound hit, but it’s far from the wall, and ahh!!!
B/ the b 1+2~~~~~ We have to see the combo now,
is it a big damage? x 3 B/ The Stick wasn’t a floor damage, so he’s not yet dead
D/ yeah, the floor damage could have killed him at once it’s 3:0! D/ But you are quite confident to your Leroy Skills, isn’t it Breadman?
B/ that’s right, I played him 8 hours yesterday
D/ Wow, you are an addict I guess I really can’t play Tekken for 8 hours I can do the commentating for 8 hours though,
since it’s fun to watch players playing the game D/ The plus frame~
B/ and 1,1,1+2,1 is coming!
D/ He’s starting it now! He even used the b 1+2 for counters! So basically he’s like “Imma counter whatever you use now”
and he can poke the 10f counter hit again B/ the 1,1,1+2,1!
D/ That’s why Gura’s only dashing and guarding to get out from the wall!
B/ He can’t get out from here! How can he get out from the wall? x 2 Ohhhhhh, he crouched the 3rd hit! but it’s hard to make a good combo, the angle isn’t good Ahhhhh, the 10,000 dollar reaction!! x 2 OMG, I almost spit something bad
How did he do that? B/ He parried the first hit, and crouched the upper hit!
D/ How did he do that?? B/ I thought he was gonna parry till the 2nd hit of Rage Drive
D/ Yeah, me too! Or use the counter hit right after the parry That was great, and the 1,1,1+2,1 again! side step and what? The homing move! B/ another mix up!
D/ Stop it~~~~~~ B/ Let me get out~~~
D/ Chikurin’s showing an insane pressure right there! I guess he’s getting better and better,
since the time he played with your Leroy a while ago B/ So I basically made things difficult..
D/ yeah, you are the evil one now The Hell Sweep, is it gonna be one more of it?
ff 1+2? I think he has to pay more attention blocking the db 1,4 Oh it’s a low counter hit The ff 1+2, and it becomes hard to block the Hell Sweep now Then it’s gonna be a hell for Gura! B/ The low high!
D/ the pressure x 3
Ahhhhhhh Oh, but the last hit missed He should care more about the parry,
since Steve has a lot of moves with consecutive hits B/ Chikurin changed his play style all of a sudden
He started using the low attacks with crouching status
D/ that’s right, he also used the db 3 a while ago right? He might also use the d 2,4 for now Ahh, the parry! The 2nd hit of the middle kick must be very confusing Ahhhh!
B/ how many hits are you gonna use???
D/ He’s gonna get bald for that! D/ He’s literally taking off the hairs from Steve several times!
B/ and the df 1,4 finish~ Chikurin is a beast How come things happen like this? The Flying Wheel finally hit! The PD on my side is about to change the score to 5:0 already! which means that anyone here is now seeing that
Chikurin is overpowering Gura! The homing move! B/ one last?
D/ It’s finished x 3
Oh? One last punish? Ah….